SELF-EMPLOYED FREELANCERS & Home-Based Businesses: What to Charge: Figure Out & Set Your Hourly Rates?Neil Tortorella |
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How Do Self-Employed Freelancers & Small Businesses Figure Out Their Hourly Rate & How Much to Charge?If there's one question I'm asked by designers more than any other, it's how to figure out what to charge for a project. We have several ways. We can look it up in the Graphic Artist Guild's Handbook of Pricing and Ethical Guidelines (PEG). We can charge the ³going rate.² Or we can make a good guess at what the client is willing to pay and charge that. There are others, but these are the typical methods.The Guild's PEG is a good source and every designer should have a copy. You might find it a bit too general, though, in some areas. What is The Going Rate for a Freelance Graphic Designer or Your Career Niche?The 'going rate' is called that because if you're not careful with it, you're going out of business. Unless you happen to be clairvoyant, guessing what you think the client will pay is just plain bad business. The idea isn't to figure out what the client will spend. It's figuring out whether you can make any moolah on the project. A better way to approach the problem is figuring out your bottomline where you need to be to really make money. Go below this point and you're paying your client for the honor of working for them. The more work you take on at the wrong rate, the deeper the hole you'll dig for yourself. You can actually ³sell² yourself right out of business with a rate that's too low. Go too high and you'll price yourself out of the market. Once you know your true costs of doing business, you can make sensible decisions.Your unique. Yup, just like every other designer out there. We all have different set ups and our costs vary. So we need to tap into some of that high school math you complained you'd never use. Actually, this is pretty elementary, so don't sweat it. The place to start is you. What's your target salary? And let's be realistic here. If you have employees, you'll need to add up all the salaries. On top of that, you'll need to figure in other associated costs like taxes, FICA, insurance, etc. A safe figure is 25-30%. I lean toward 30%. The Math for Figuring Out Your Rates & How Much to Charge Is:Salary: $40,000 Associated costs at 30% of salaries: $12,000 Total: $52,000 Well,
that's a start. So how many hours are there in a year? Hmmm - let's see. 8 hours each day. 5 days in a work week. 52 weeks in a year that's - er - Hang on. I'll save you the trouble of digging out that calculator. It's 2,080 hours. Again, if you have employees, you'll need to multiply that by the number of employees. Now, if
you're like most people, you probably would like to spend a few
holidays with the family and you may get a bad cold now and then and
need to take a day off. Let's factor those things into our equation
(based on an solo practice). 7 legal holidays (US) 56 hours (8 x 7) 2 weeks
vacation (you need some time off) 80 hours (8 x 10) 5 sick
days (did you get a flu shot?) 40 hours (8 x 5)Total
176 hoursTake that
off the top of our total hours and we're left with 1,904 billable
hours. But, you probably do other things around the office like invoicing,
sales calls, surfing the net and reading articles like this one. Well,
you can't bill for that time so we'll need to ax those hours
too. If you've been a good designer, you've kept time sheets.
A review of a few weeks can give you a pretty good idea how much ³down
time² you have. If you've been bad and haven't kept time
sheets, you'll have to give it your best guess and make some adjustments
later on - when you do keep time sheets. A typical target is 25%.
If you're new, it may be as much as 50%. Hopefully it's not
more than that. Let's use the 25% for this example. That brings
our billable hours into the more realistic area of 1,428 per year. Now
we're getting somewhere! Now simply divide your billable hours
into the cost of salaries and voila! You have a rate of $36.41 ($52,000/1428).
Let's round that down to 36 smackers. This is the amount to must
charge to get your salary and its associated costs. You've
got stuff. Stuff is good. We all need stuff. Designer stuff includes
things like office rent, utilities, phones, computers, software, paper,
ink, marketing materials, yada, yada, yada. You get the idea. Now it's
time to start adding up all your stuff. The accountants like to call
this overhead. I guess that's because if you buy too much stuff,
you'll find yourself in way over your head. Let me pull a number
out of the air. Say for our example your overhead costs $35,000 per
year. We need find the percentage of salaries this overhead represents.
Simple. Divide the overhead ($35,000) by the salary ($52,000) and you
come up with a little better than 67%. Add this to the base rate we
calculated earlier: $36 X
67%= $24.12 |
Neil Tortorella has been calculating his hourly rate for over 25 years. He's pretty sure he's got it right this time. His web site can be found at tortorelladesign.com. You can contact Neil at ntortorella@neo.rr.com |
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